Low courtside view of four padel players at a landscaped club during sunset
Prepared for JamieSporting facilities / 2026

High-fidelity CGI.
For sporting facilities.

Sporting facility CGIs explain layout, use, materials, lighting and the experience of each space.

Explore CGI examples

Jamie / project information

What we need to prepare
your CGI proposal.

Preparing the proposal requires a CGI view list, design drawings and useful site photos. Plain descriptions and phone photos provide enough viewpoint information for the initial review.

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Items gathered
01

Views

02

Drawings

03

Photos

Your project notes / write here

Add your available project, camera, drawing and deadline details.

Your entries are saved on this device while you complete the brief. Use the copy button to place the completed CGI brief in your email.

Saved on this device
Photo guidance

Photos from the intended camera positions are the most useful.

If possible, take a phone photo from each location and direction you want the CGI to show. A professional photograph is unnecessary because each phone reference only needs to confirm camera position, height and direction.

If viewpoint photos are unavailable

We can prepare a separate reference photo selection after appointment so the camera style and composition can be agreed before CGI production.

Programme and priorities / 04

A two week programme needs a clear image priority.

A fortnight may not accommodate every requested CGI. Feasibility depends on the final image count, camera complexity, completeness of the design files and speed of consolidated feedback.

Expected number of CGIs04
The selected image count defines the initial scope. We confirm the programme after reviewing the CGI view list and design files.
Phase 01Council pre-app

Select the minimum set of CGI cameras required to communicate massing, access, layout and the principal sporting facilities.

First priority
Phase 02Marketing set

Add lifestyle, activity, material detail and evening scenes after approving the priority planning CGIs.

Second release

Indicative production timeline / 05

The programme depends on the number of CGIs.

Production starts after approval of the camera list, drawings and visual references. Consolidated feedback at each review stage keeps the programme on schedule.

Accelerated10 days

1 to 2 priority CGIs

The accelerated ten-day programme suits one or two urgent CGIs when the complete design package is available at the start.

Increased fee applies
Standard2 to 3 weeks

Focused CGI set

During a two to three week programme, VisuArchitect develops the agreed cameras, issues review renders and incorporates consolidated feedback.

Typical production route
ExtendedUp to 4 weeks

6 developed CGIs

A four week programme covers the development, review and final preparation of six CGIs.

Recommended allowance

Based on 04 CGIsFor 4 CGIs, allow approximately 2 to 3 weeks once the camera list and complete design files are approved.

Jamie, copy the sporting facility CGI brief when the project details are complete.The copied CGI brief will include your notes, image count and document checklist.
Open prepared email

How sporting facility CGI communicates design / 01

Every CGI answers
a project question.

Each CGI camera answers a defined project question. Camera position establishes spatial relationships, people clarify scale and use, and lighting demonstrates material appearance and facility operation at different times of day.

01Design clarity
02Camera and composition
03People and facility use

Previous architectural visualisation work

Three architectural renderings demonstrate human scale, site layout and relationships with the surrounding neighbourhood.

Purpose: scale and access

Explain the public route at eye level

The eye-level public-realm rendering follows the approach route through the development. Foreground figures and visible path widths give the client clear references for scale, access, planting depth and the relationship between the two buildings.

Project decision focusScale / movement / planting

Purpose: layout and connections

Show how the courtyard is organised

The mid-air courtyard rendering maps the buildings, paths, planting beds and communal gathering spaces in one frame. From the elevated camera, the client can assess the complete layout and trace movement between entrances, landscape zones and seating areas.

Project decision focusLayout / access / landscape

Purpose: wider context

Place the development in its surroundings

The wide contextual rendering places the main buildings beside the street, cycle route, planting and nearby homes. Within the expanded frame, the client can review massing, material consistency and the development's connection with its neighbourhood.

Project decision focusContext / materials / connectivity

Proposed sporting facility CGI range / 02

A coordinated CGI set
for planning and marketing.

The proposed CGI set combines wide cameras for layout, low cameras for human scale, activity scenes for facility use and evening scenes for architectural lighting.

Golden hour / low courtside

Present the court as an active social facility

The low courtside rendering defines the playing environment, enclosure and spectator sightlines. Players establish scale, while the pavilion and occupied seating connect the padel court with its hospitality and social areas. Sunset lighting demonstrates how the club could operate during evening sessions.

Industrial daylight / floor level

Demonstrate capacity and operational layout

The floor-level fitness rendering uses the sled lanes to establish depth and circulation. Athletes occupy the running, strength and recovery zones so the client can assess equipment density, activity levels, lighting and use across the full hall.

Blue hour / hospitality

Combine court design with hospitality

The blue-hour tennis rendering frames the clay court, landscape edge, spectator seating and pavilion in one composition. Court lighting separates the playing surface from the surrounding landscape and demonstrates evening play and hospitality use.

Match night / tunnel arrival

Explain the player arrival and stadium interface

The stadium tunnel rendering connects back-of-house circulation with the concourse, spectator areas and pitch. Players and staff establish scale and movement, while the transition into floodlight defines the arrival route on a match night.

Sporting facility CGI production / 03

A four-stage workflow converts approved drawings and camera requirements into planning and marketing renderings.

  1. 01

    Define each rendering's project question

    We review the 3D model, architectural drawings, landscape design and presentation requirements to define the decision each CGI must support.

  2. 02

    Set the camera and conditions

    VisuArchitect and the client agree the camera height, lens, time of day, activity and lighting before detailed production begins.

  3. 03

    Develop materials, planting and activity

    We develop materials, planting, people and sporting equipment together to maintain visual consistency at presentation scale.

  4. 04

    Prepare planning and marketing files

    We prepare the final CGI files for proposals, planning submissions, investor presentations, websites and large-format display.

Suggested CGI rendering mix

Seven coordinated renderings
for planning and marketing.

02Hero viewsArchitecture + overview
02Activity viewsSport + energy
02Lifestyle viewsPeople + hospitality
01Atmospheric viewDusk / night / event